One of the most powerful but relatively unknown features of RPG Maker is the ability to make exact copies of tiles already on the map by using the shift button. ABDL Sprites/Tilesets: Modern ABDL Tileset by CSFox Description: This is for use with RPG MAKER VX ACE (will also work with plain VX) and comes with everything youd need to make a school, home, nursery, hospital, shop, mall, town, library, etc. i know some of you are there who really love rpg 2k3 and rather there simple yet beautiful tile-sets in rpg Vx/Vxc and no, no and no the characters are not small, there not pixelated and they or not oddly reshaped i mite be a newbie but ive learned from the best as soon as iḿ finish i´ll post a folder with the conversions of the Resources. Mapping in VX takes some patience and practice, but it is possible to make very nice scenery using only the RTP. Thread starter MickeyRC Start date Tags conversion mv resize tileset conversion MickeyRC Villager. Now to why im posting, as the header says ive been converting the fsm tile-set over to Vx/Ace format im also working on the character-sheets as well as there behavioral pose getting them to work in vx ace. Hey Guys this i the one and only darkkxng101 To my understanding, the default interior A2 set is 16x12 tiles long, which equates to 512x384 total pixels since each individual tile is 32x32 pixels. if you plan to use my conversion in commercial games please contact me and you ¨Must rend understand the terms of FSM¨ Credit REFMAP/FSM for the awesome tiles and Muah for the conversions. After reviewing the VX ACE manual for all its available info on tilesets, I exported the default interior A2 tileset from VX ACE to check my dimensions. Joined Messages 6 Reaction score 0 First Language English Primarily Uses. I might make a separate thread on those at some point.Įxamples of some stuff I made over the years.Click to expand.does not state any restrictions to redistribution of REFMAP resources or the Material Quest games as long as such actions do not infringe upon laws and regulations in your region and do not harm or defame First Seed Material. Thread starter orion5814 Start date Tags area tileset transparency orion5814 Villager. The resources I made for MV specifically are not there. Some can of course be used in MV too if scaled. If you require any help in getting any of these to work in-game, feel free to ask either here or via a PM, and I'll be happy to help.Īll the stuff in a single folder to make it easier for you to download: Since many of these were ReStaff releases, please don't repost these resources on other sites. At the moment I contribute to RM Coalition releases, so I might be able to do your request for those. Dopan because video vx(ace) to MV, didnt know the titleset was in 16x16, so easy +300 would do the ob in bilinair nicely (or sharpness) to test that out as outcome, other options make it blurry or make it ugly. You can provide suggestions if you wish, though I can't promise I'll get round to making these. For the Tiles, Character Sprites, Faces, and Animated Battlers, also credit Enterbrain / Kadokawa. Mentioning me in the credits would be highly appreciated. Unless stated otherwise, all of these resources can be used both commercially and non-commercially. Many of these have been released in previous ReStaff releases, however, there'll also be plenty of new stuff here as well. The final layer is the show picture option. People use the event graphic option to add certain overlapping objects (like trees). Event graphics are the fifth layer, they will overlap all of the tiles in the tileset. This thread contains all resources I've made or edited together and released for public use. These tiles will replace each other if you put two objects on top of each other, but will overlap all autotiles and parallax images. If you have trouble accessing it, please let me know via a PM, as I've been noticing the access requests quite late. I've updated the download link, as I've been getting email requests to be granted permission to access the files in it, so hopefully after the update it should let you access them directly without requiring permission.